No.60061
Crystal.
Animated sprites.
Your Pokémon's back sprites didn't look like absolute ass.
Day / night cycle.
Silver is the best rival in the series. Not even close (Well, I played up till Black and White 2)
Tied with Gen 3 for best music.
Better starters.
Roaming legendaries were cool.
No.60062

I liked Pokemon very much and for a very long time. It's probably one of the things I loved the most in my life. As my apathy grew I stopped caring about most things but Pokemon managed to keep me interested. For a while. Eventually and perhaps inevitably the appeal of that universe also began to fade to the point where I went from thinking everyday about Pokemon to not caring if a new game came out to not even knowing a new game came out. I loved the designs, the colorful and cozy atmosphere, the optimism and warmth, the characters, the idea of collecting and organizing, everything.
Looking at Pokemon artwork now feels like I died at some point and now, as a ghost, I open the door to an old room I used to live in. It's currently empty and in ruins, but as I open it, for a split second I can see exactly how this room looked at one point, with nice and clean covers, cute little Poke toys arranged by the side of the desk, a warm summer breeze coming from the window. Then the moment ends and I see the room for what it is now. Derelict and in shambles, nothing but dust and debris, the window closed shut.
Even this feeling of loss grows distant by the day. I'm sure if I live long enough, the time will come I'll not even care I don't care about Pokemon anymore. By then I would have witnessed the complete path of loving something to thinking nothing of it. And it's interesting because in many ways it illustrates my idea of life in general, certainly of adulthood at least. Eventually the sun will grow cold and swallow this system of planets and there will be nothing left and nobody will know Pikachu existed or that somewhere within it, subatomic particles carried electric charges in a way to play Pallet Town theme in the mind of a self-aware entity, dreaming of being somewhere else.
But yeah I prefer Pokemon Yellow, Gen II always felt like Gen I B team imo. Houndour, Girafarig, Granbull, Mareep, Ursaring and others feel rushed and uninteresting designs, but that's my personal opinion. It was only in Gen III they picked it up again.
No.60063

>>60062I disagree and think Gen 2 was better and the largest leap in quality for the series in every way. A lot of polish shines through especially when you compare the commercial release to the Spaceworld demo (you should see the Girafarig model in this iteration), which is much closer to gen 1 in style.
>two whole new types>first game with a battle facility>introduction of the series' most ubiquitous battle/overworld gimmicks in the forms of hold items, gender and shiny Pokemon>RTC that sees tons of utilization by scattering events and spawns based on time of day and week>massively improved spritework (no more pixel vomit backsprites, but frontsprites are almost universally superior too) with easily the most vibrant pallette (gen 1 and gen 3+ have a washed-out look comparatively)>amazing soundtrack where pretty much every song is soulful and memorable (gen 1 had a couple stinkers IMO, I fucking hate the Celadon theme)>more (and more elaborate) dungeons>coolest ending of the franchise by having the first player character as the final bossI like that it's a direct sequel (something they wouldn't try for the series again for over a decade and never did it quite as well) and that they show an aged Kanto in the latter half of the game. Pokemon's modern success wasn't quite obvious and so they hadn't fallen into the current formula yet. I swear, it seems like they bill every game from Ruby/Sapphire onward as a "reimagining" or "soft-reboot" of the franchise when the way they're designed seems routine at this point. It just makes Gold/Silver more of a contrast to the rest of the series for me.
I will say that it was kind of dumb to gate all the dark types besides Umbreon and some of the steel types behind the first Elite Four victory, but locking a lot of new Pokemon to endgame or postgame areas is still a bad habit of Game Freak's (it's not necessarily a bad thing to cocktease some of the rare monsters that you won't be able to access for a long time or obtain in an obvious way; it can add a lot of anticipation and excitement for when you actually do find them). I don't
Post too long. Click here to view the full text. No.60082
Red and Blue are the only good ones
No.60086
>>60082This opinion is insane.